With Cataclysm the vanilla raid instance of Zul'Gurub is going away. It's time to get back in there for fun and profit.
Most level 80's can solo the instance and the final boss is one of the easiest to kill if you have any type of self healing at all. If not bring one friend who can heal and you will be golden.
So, why would you want to get in there?
1. Mounts. there are two mounts that drop off two different bosses that will never be seen again. The tiger mount and the raptor mount. Highly coveted (especially if its the one only the other faction has access too otherwise) and actually good looking land mounts.
2. Tome of Polymorph Turtle. The only place to get it in the game is from the optional hydra boss in this instance. Boss goes away and so does the book. Not only that, you get an achievement for fishing up the boss in the first place.
3. Gold. Not only do the mobs and bosses drop a good amount of gold, they drop lots of items that people still use to level professions, like cloth and herbs. Also the raptors have a chance of dropping a razzashi raptor hatchling non combat pet. I guarantee those will skyrocket in price once the instance is gone. Finally bijous and coins drop like rain and they can be sold to people who want to farm the reputation to get exalted with the zandalar tribe before Cataclysm.
3. Feats of Strength. Both the killing of the end boss Hakkar, and getting exalted with the zandalar tribe are achievements now, but when the instance goes away they become Feats of Strength. Get it now or forever QQ your eyes out.
With less and less to do and the old ways of making gold starting to dwindle, Z'G is one of the best places to spend an hour or two. It's fun and profitable and it resets every 3 days.
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